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                       Message 
                        Posted 10/07/2002 
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ZeRo4 
                      + Boodah 2 vs 2 demos 
                      [...]The 519 boys returned home from their trip to Paris. 
                      TimYates aka Boodah. 
                      Boodah also brought back some souvenirs which were 
                      ZeRo4 + Boodah 2 vs 2 demos. 
                      Boodah talks about the trip to Paris and laid out several 
                      reasons why Amreica's #1 rated Quake 3 Team Deathmatch Squad 
                      couldn't get with the European powerhouse teams. 
                      In sum, 519 underestimated their opponents and rushed out 
                      to LA7 unprepared for the Championship.[...] 
                      Here's a breakdown: 
                       
                      
                        - He 
                          didn't expect the teams to play as smart or as disciplined. 
                           
                        
 - 519 
                          didn't set up voice communications  
                        
 - 519 
                          didn't have any team binds. Without having teambind, 
                          they couldn't hear each other.  
                        
 - The 
                          other teams were talking in different languages which 
                          noone in 519 understood; since the teams understood 
                          english, they could listen to 519's strategies and team 
                          chats.
 
                       
                      Take 
                      a look at the Demo or visit 
                      the homepage  
                   
                 
                
                   
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                       Message 
                        Posted 09/07/2002 
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Instagib 
                      clone QuickDeath 
                      The mod is designed to add extra features in instagib. 
                      Most people think that instagib is a Mod, but they are wrong! 
                      Instagib is a gametype or simply a feature! 
                      Quick Death in that vision is not correct. Its not just 
                      an extra features, its all you ever wanted to play as a 
                      mod. It contains new gametypes, new features, new powerups, 
                      and lots more, just to improve instagib to a mod level. 
                      In quick death you are able to play against bots so you 
                      can train your rail skills offline whether in FFA, 1V1, 
                      Team and even in CTF! Also are little shards added, and 
                      when you pick those up you will make it possible to enhance 
                      your rail gun to a faster rail gun. 
                      Also does the extra powerups make it possible to enhance 
                      you movements. 
                      To say it simple..... 
                      Quick Death is the ultimate railgun experience 
                       
                      Take a look at the QuickDeath 
                      Hompage.  
                   
                 
                
                   
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                       Message 
                        Posted 09/07/2002 
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Spiderman 
                      MOD in finaly release 
                      Concept of the game: 
                       
                      
                         
                         
                          | "[...]The 
                            real concept of Spider-Man TC is to take the Quake 
                            3 engine and totally change it into a true 3d action/adventure 
                            based fighter, with complete freedom of movement and 
                            a diverse fighting system. Also planned are a realistic 
                            slinging system, incorporating gravity and other real 
                            physics effects. Along with these systems, we hope 
                            to have a broad range of environments and game play 
                            modes to take full advantage of the game. Additional 
                            things would like to add is a more extensive list 
                            of characters, a throwable object system. We would 
                            also like to include some sort of system that enables 
                            the user to gain access to special secret characters 
                            which would have benefits over the ordinary characters.[...]" | 
                            | 
                         
                         
                       
                      Take 
                      a look at the Spiderman Hompage 
                      and enjoy the MOD.
                      
                     
                   
                 
                
                   
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                       Message 
                        Posted 09/07/2002 
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a 
                      honnor to dutchweed 
                       
                      
                         
                         
                          •DrS•DutchWeed 
                              | 
                          The 
                            great quake-server-guru just installed an other 196MB 
                            (and again: 196MB) to the •DrS• 
                            freeze clan server. The server is more lag-free now 
                            and I hope most of the old problems are solved. | 
                         
                         
                       
                     
                   
                 
                
                   
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                       Message 
                        Posted 08/07/2002 
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LanArena 
                      7 - results 
                       
                      The LanArena7 seedings:  
                      
                        - esports 
                          united (esu) formerly known as IC  
                        
 - forZe 
                          (forZe)  
                        
 - Quad 
                          People Organisation (QPO)  
                        
 - Team 
                          519 (519)  
                        
 - Regeneration 
                          (Rg)  
                        
 - Mtw-u-sk 
                          (mtwusk)  
                        
 - Vikings 
                          (V)  
                        
 - Unreal 
                          (UNR)
 
                       
                       
                      the final match QPO vs. esu.IC 
                      QPO 0:2 esu.IC (cpm4 133:137, ospdm5 96:108) 
                      QPO 1:1 esu.IC (cpm4 104:143, ospdm5 154:123) 
                      QPO 1:1 esu.IC (dm14tmp 142-102) 
                       
                      Get some infos at LanArena 
                        
                   
                 
                
                   
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                       Message 
                        Posted 02/07/2002 
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Microsoft 
                      DirectX8.1b redist install 
                        Microsoft released a new version 
                      of DirectX for 98,ME,2000,XP. All in all it's just an other 
                      useless release of Microsoft's direct3d library and I hope 
                      most of the old bugs taken off the software.  
                   
                 
                
                   
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                       Message 
                        Posted 02/07/2002 
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upcoming 
                      match? 'nd noone in 
                      The question is: who has spoken to shiTfaced? 
                      [u.k.]shiTfaced :"Hello 
                      •DrS•, 
                      spoke to u on your server Monday night 
                      about playing UK_clan in a friendly this coming Friday at 
                      21:00gmt. 
                      If you need to contact us before hand u can either Email 
                      me or find us on clanbase,administrator is either defiance 
                      or firestarter, or using MIRC at #uk_clan.....cheers...ps 
                      5v5 would be fine." 
                      Visit the webside UK-clan (broken 
                      link)  
                   
                 
                
                   
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                       Message 
                        Posted 02/07/2002 
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gamespy 
                      and NIMDA? what a mess 
                      (newsletter June 29 2002) The 
                      official press release: "The installer for GameSpy Arcade 
                      1.09, the main file exchange and gaming software of GameSpy.com, 
                      available from sites like CNET Networks Inc.'s Download.com 
                      service, was infected with the Nimda virus twice this week, 
                      GameSpy Chief Executive Mark Surfas told Reuters." 
                      hehehehehe... those guys better play some lego.  
                   
                 
                
                   
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                       Message 
                        Posted 02/07/2002 
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Gauntlet 
                      Arena - mad poison 
                      Gauntlet Arena is a modified version of Steven Conway's 
                      tutorial on how to make a instagib only server(rail only). 
                      The catch is that you're armed only with the gauntlet (oh 
                      wonder). 
                      For more details please go to http://www.dream7.org/garena/ 
                        
                   
                 
                
                   
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                       Message 
                        Posted 01/07/2002 
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Progressive 
                      Trickjumps 
                      For any of those super trickjump players in quake3, heres 
                      the no#1 page for this demos: "when he tried to get a job 
                      as a legit prostitute, he was quickly exposed as a man, 
                      and was driven out of the red light district by jealouse 
                      transvestites and whores. breifly working with the NSA before 
                      being exposed as a stupid kid from albania, he stole many 
                      of the NSA's secret documents on quake 3 trickjumping, and 
                      quickly made it his mission to distribute them across the 
                      internet, hence, this site." ...Get some ideas at PimpJumps  
                   
                 
                
                   
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                       Message 
                        Posted 01/07/2002 
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                       Message 
                        Posted 01/07/2002 
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Ultra 
                      Freeze Beta 5 - last before official release 
                      Ultra Freeze Tag has just entered beta 5! Barring any major 
                      problems, this should be the last before an official release. 
                      Here's a list of changes and fixes:  
                      
                        - hardcode 
                          viewheight in following corpsicle
 
                           
                         - time 
                          played persist through team changes and not count up 
                          as a spectator
 
                           
                         - "/showinfo" 
                          command brings up server info box again
 
                           
                         - sane 
                          g_banIPs string (easily settable in config file now: 
                          do a seta g_banIPs "...")
 
                           
                         - add 
                          g_thawtime and g_autothawtime to ft-hook-rail.cfg
 
                           
                         - fix 
                          ref_listip
 
                           
                         - spectate 
                          own frozen corpsicle first
 
                           
                         - fix 
                          viewangles when spectating corpsicle
 
                           
                         - going 
                          into limbo when spectating a corpsicle that thaws
 
                           
                         - retain 
                          client ip for ref_clients on map change
 
                           
                         - fix 
                          corpsicle physics
 
                           
                         - tell 
                          player "already ready" when readying up and already 
                          ready
 
                           
                         - make 
                          atmospheric conditions depend on auto thaw time (most 
                          insta games will rain every other map, turn it off with 
                          "cg_weather" now)
 
                           
                         - reset 
                          powerups when spectating corpsicle
 
                           
                         - fix 
                          "shader not found" shader for non-team-game server info 
                          box
 
                           
                         - 1000% 
                          frozen in self freeze/thaw % display
 
                           
                         - not 
                          show chat bubble/awards when following a non-self corpsicle
 
                           
                         - sane 
                          door behavior when spectating corpsicle
 
                           
                         - cg_nochatbeep
 
                           
                         - ref_login 
                          variable for autologin (only works when g_refAutologin 
                          is nonzero)
 
                           
                         - fix 
                          getting kicked with cg_snow modification
 
                           
                         - "g_hardcore" 
                          server setting
 
                           
                         - color 
                          consistency in "You thawed" / "You froze" messages
 
                           
                         - lag 
                          compensation tweaks (very, very nearly perfect now)
 
                           
                         - update 
                          documentation
 
                           
                         - consistent 
                          "missing client game" message
 
                           
                         - hook 
                          lag compensation / detachment prediction
 
                           
                         - make 
                          corpsicles hold doors open and go through teleporters
 
                           
                         - change 
                          name to "Ultra Freeze Tag" on map load
 
                           
                         - suppress 
                          "you thawed / thawed you" messages when spectating a 
                          frozen teammate
 
                           
                       
                      ...download 
                        the mod here 
                     
                   
                 
                
                   
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                       Message 
                        Posted 28/06/2002 
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DRS 
                      homepage looking for new place to be 
                      The home URL geocities.com and the domain hoster .tk isnt 
                      the best way to present the •DrS• 
                      homepage. Lots of commercials and popup windows keeping 
                      away the visitors. 
                      •DrS•DutchWeed: 
                      "We now are looking for a place to host it , so we need 
                      a webserver space somewhere, where we can execute Perl/CGI 
                      scripts." 
                      Anyone got a good idea? plz mailto drsclan@yahoo.com 
                      
                     
                   
                 
                
                   
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                       Message 
                        Posted 28/06/2002 
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MAP 
                      database update - Painkeep Arena 
                      Painkeep Arena mixes hardcore deathmatching with on the 
                      fly strategy by combiningweapons and defenses that guarantees 
                      the kill not for the one with the most powerful weapon, 
                      but for the one who can anticipate his opponents next move 
                      and provide either a defensive measure or an even more powerful 
                      attack to take out his adversary. Of course if your desperate, 
                      you can always eat lots of beans and hopefully gas them 
                       
                   
                 
               
               
                to 
                  death.   First the shopping...  
               
               
                
                   
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                       Message 
                        Posted 28/06/2002 
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                      Brazil 
                      will take on Germany on Sunday looking to capture an unprecedented 
                      fifth World Cup trophy. 
                      It does not sound as swashbuckling as 'The Three Musketeers' 
                      but the Three R's - Ronaldo, Rivaldo and Ronaldinho - are 
                      every bit as effective. 
                      Oliver Kahn has surrendered one goal in six World Cup matches, 
                      and that explains as well as anything how Germany has reached 
                      the final.  
                   
                 
                
                   
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                       Message 
                        Posted 25/06/2002 
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MAP 
                      database update 
                      That flurry of freeze, IceStorm, just released two new maps 
                      for June. Without further ado here are the maps: 
                       
                      
                     
                   
                 
                
                   
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                       Message 
                        Posted 25/06/2002 
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Freeze 
                      Tag 1.51b Released! - the 1.51a bug-monster is gone 
                      For all you Q3 freeze freaks who think, the latest changes 
                      to 1.51a are the death to all gameflow. Here's a list of 
                      some of the changes to this version:  
                      
                        - Team 
                          icon cannot be seen through walls again
 
                           
                         - Falling 
                          into lava or the void will now only freeze you for 5 
                          seconds
 
                           
                         - Lowered 
                          time spent frozen & time-to-thaw in Freeze CTF (same 
                          as insta times)
 
                           
                         - Cannot 
                          steal thaws (finally)
 
                           
                         - Bodies 
                          no longer stop you when walked over (Thanks to haste!)
 
                           
                         - Players 
                          no longer flash for a millisecond on spawn spots (Thanks 
                          to haste!)
 
                           
                         - Lag 
                          bug when people join is fixed (Thanks to haste!)
 
                           
                         - Changed 
                          it back to where you can follow anyone while frozen
 
                           
                         - Using 
                          Force Player Models now makes everyone be player model 
                          (not Sarge) (This actually works now!)
 
                       
                      
                     
                   
                 
                
                   
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                       Message 
                        Posted 24/06/2002 
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Ultra 
                      Freezetag closer to osp 
                      It's a version of Freeze Tag based on the original Freeze 
                      Tag for Quake 3 (big, big props to Doolittle for creating 
                      that masterpiece in the first place) called Ultra Freeze 
                      Tag! Here are the new client features: 
                       
                      
                        - Health 
                          and armor shown under a player's name when crosshair 
                          is over a teammate, word "Frozen" is shown under frozen 
                          enemy's name
 
                           
                         - % 
                          frozen or % thawed shown on the upper-right-hand corner 
                          of the screen (for yourself only), on the team overlay, 
                          and under a player's name when the crosshair is over 
                          a frozen teammate
 
                           
                         - "Last 
                          player" buzzer when your team has just one player left 
                          unfrozen
 
                           
                         - Team 
                          overlay shows current player highlighted in green, and 
                          last player highlighted in purple
 
                           
                         - Total 
                          time frozen in minutes on the scoreboard
 
                           
                         - Spectate 
                          frozen teammates when frozen yourself
 
                           
                         - Server 
                          options display appears for 15 seconds after connecting, 
                          or until the scoreboard is shown
 
                           
                         - Third-person 
                          crosshair and guide (when not disabled on the server)
 
                           
                         - Opt-in, 
                          client-side chat filter
 
                           
                         - New 
                          frozen body ("corpsicle") effects
 
                           
                         - Outdoor 
                          falling snow (easy on the FPS, but you can turn it off 
                          if you like)
 
                           
                         - Gameplay- 
                          or FPS-changing client settings are listed in SETUP->GAME 
                          OPTIONS
 
                           
                       
                      And 
                        these are the new server features: 
                      
                        - Grappling 
                          hook configuration options (fly speed, pull speed, reload 
                          time)
 
                           
                         - Optional 
                          rail jumping for instagib Freeze games
 
                           
                         - Reload 
                          factor for faster (or slower) firing for instagib Freeze 
                          games
 
                           
                         - Configurable 
                          thaw and autothaw times
 
                           
                         - Players' 
                          scores persist through team change (change teams without 
                          worrying about your individual score)
 
                           
                         - Server-side 
                          check for client software (run sv_pure 0 and clients 
                          without the PK3 get a big warning, including message 
                          to turn on autodownload and reconnect if sv_allowdownload 
                          is nonzero)
 
                           
                         - Round 
                          must last 5 seconds before a winner is declared (helps 
                          against single-freeze win behavior in instagib Freeze)
 
                           
                         - Players 
                          cannot "steal thaws" from other team members
 
                           
                         - Unlagged's 
                          server-side lag compensation with client tweaks for 
                          consistency (clients may also switch it off for themselves 
                          if they don't want it)
 
                           
                         - Three 
                          example configuration files: ft-casual.cfg, ft-competition.cfg, 
                          and ft-hook-rail.cfg
 
                           
                         - Wait...did 
                          one of those configuration files have the word "competition" 
                          in it?
 
                           
                       
                      Why 
                        yes, it did! There were lots of requests to make this 
                        version of Freeze Tag suitable for serious competition 
                        games. Considering that to be a good challenge (and a 
                        very worthy thing to include): 
                      
                        - cg_enemyModel, 
                          cg_enemyHeadModel, cg_swapSkins (you already know what 
                          these do if you compete)
 
                           
                         - Server 
                          admin can force free-floating frozen spectators to spectate 
                          team members only within n seconds (set g_forceNoFloat 
                          to the number of seconds - just like g_forceRespawn)
 
                           
                         - Server 
                          admin can enable readying up, timeouts, and team locking
 
                           
                         - Referee 
                          login and commands (very OSP-like, except they start 
                          with "ref_")
 
                           
                       
                      And 
                        last, for anybody interested, here is a list of bugs fixed: 
                      
                        - Client 
                          hitch (lag) when not forcing models and a player on 
                          the other team joins
 
                           
                         - Spectator 
                          flash-in bug (seeing players for a split second that 
                          aren't there)
 
                           
                         - Stumbling 
                          over bodies bug
 
                           
                         - Spectator 
                          door-warping problem (basically MUCH easier to get through 
                          doors as a spectator now)
 
                           
                         - Corpsicle 
                          physics issues (getting stuck in corpsicles, corpsicles 
                          getting stuck on the back walls of bouncepads)
 
                           
                         - Stuck-as-a-spectator 
                          bug
 
                           
                         - Grappling 
                          hook bugs (phantom hook, etc.)
 
                           
                       
                      The 
                        download is avail here and a 
                        server here 
                     
                   
                 
               
       
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